# Creating a C++ Project

* Choose Game > Third Person > C++
  * Target Platform: Desktop
  * Quality Preset: Maximum
  * Starter Content: Unchecked
  * Project Name: CronosPlayDemo

<figure><img src="https://1786307500-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FqXsIo4b4WtOTfICyOIxa%2Fuploads%2Fgit-blob-79ffadef45b8add8989975996054d9ba65993d0f%2Fcronos-gamefi-cpp-create-a-cpp-project?alt=media&#x26;token=799c01e4-abe1-49bb-adb7-5eeddc93898d" alt="" width="563"><figcaption></figcaption></figure>

* Waiting for the project to be created

<figure><img src="https://1786307500-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FqXsIo4b4WtOTfICyOIxa%2Fuploads%2Fgit-blob-10e4859c887eea3461fe8c7fbe9761e5cf163a66%2Fcronos-gamefi-cpp-creating-project?alt=media&#x26;token=12013bfe-c208-44b3-aedf-57f0a561c7de" alt="" width="563"><figcaption></figcaption></figure>

* The Default map ThirdPersonMap is shown as below

<figure><img src="https://1786307500-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FqXsIo4b4WtOTfICyOIxa%2Fuploads%2Fgit-blob-07d0311568c97e4771d929dc02edf24b4d324155%2Fcronos-gamefi-cpp-map?alt=media&#x26;token=8305a942-c064-40ae-932a-46ea3c6a1638" alt="" width="563"><figcaption></figcaption></figure>

* Select Edit > Plugins in the menu, check and enable **Cronos Play for Unreal Engine**

<figure><img src="https://1786307500-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FqXsIo4b4WtOTfICyOIxa%2Fuploads%2Fgit-blob-25032f56f5fcff848a02411b3d35f4385e8dfe57%2Fcronos-gamefi-cpp-enable-plugin?alt=media&#x26;token=5a0598a0-61a7-4b58-a2b8-c507c90a895c" alt="" width="563"><figcaption></figcaption></figure>

* Select Edit > Editor Preferences > Source Code > Accessor: Source Code Editor > Visual Studio 2022

<figure><img src="https://1786307500-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FqXsIo4b4WtOTfICyOIxa%2Fuploads%2Fgit-blob-6c68eced4e8bf9efbc41dbeb6caa971a58245438%2Fcronos-gamefi-cpp-choose-source-code-editor?alt=media&#x26;token=ec413acb-f0d1-4443-ab8b-228577be8bd0" alt="" width="563"><figcaption></figcaption></figure>

* Tools > Open Visual Studio 2022

<figure><img src="https://1786307500-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FqXsIo4b4WtOTfICyOIxa%2Fuploads%2Fgit-blob-bd31b79eafa62765d2ae836af238ff0e3e9d1158%2Fcronos-gamefi-cpp-visual-studio-2022?alt=media&#x26;token=29b2724d-14c7-47bc-b25e-2114d812283a" alt="" width="563"><figcaption></figcaption></figure>

* Select Development Editor Profile in tool bar > Build > Build Solution (Disable Live Coding on Unreal Editor before building)

<figure><img src="https://1786307500-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FqXsIo4b4WtOTfICyOIxa%2Fuploads%2Fgit-blob-8c9bc8abcd95105d37a9af0a72b067760d9299bc%2Fcronos-gamefi-cpp-build-the-solution?alt=media&#x26;token=aaa402ab-1110-42df-b619-a18461971051" alt="" width="563"><figcaption></figcaption></figure>

* Click Play button

<figure><img src="https://1786307500-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FqXsIo4b4WtOTfICyOIxa%2Fuploads%2Fgit-blob-3f5d52849c6af93bc5d89b0e602c8867eea85a89%2Fcronos-gamefi-cpp-play-after-creating-project?alt=media&#x26;token=a0a02d5a-365a-49af-b3ef-78cd06934ad5" alt="" width="563"><figcaption></figcaption></figure>
