Creating a C++ Project

  • Choose Game > Third Person > C++
    • Target Platform: Desktop
    • Quality Preset: Maximum
    • Starter Content: Unchecked
    • Project Name: CronosPlayDemo
  • Waiting for the project to be created
  • The Default map ThirdPersonMap is shown as below
  • Select Edit > Plugins in the menu, check and enable Cronos Play for Unreal Engine
  • Select Edit > Editor Preferences > Source Code > Accessor: Source Code Editor > Visual Studio 2022
  • Tools > Open Visual Studio 2022
  • Select Development Editor Profile in tool bar > Build > Build Solution (Disable Live Coding on Unreal Editor before building)
  • Click Play button